master's thesis
Mechanisms of World Creation in the American Video Game Industry

Kovačević, Matej
University of Zagreb
Faculty of Humanities and Social Sciences
Department of English language and literature

Cite this document

Kovačević, M. (2020). Mechanisms of World Creation in the American Video Game Industry (Master's thesis). Retrieved from https://urn.nsk.hr/urn:nbn:hr:131:817502

Kovačević, Matej. "Mechanisms of World Creation in the American Video Game Industry." Master's thesis, University of Zagreb, Faculty of Humanities and Social Sciences, 2020. https://urn.nsk.hr/urn:nbn:hr:131:817502

Kovačević, Matej. "Mechanisms of World Creation in the American Video Game Industry." Master's thesis, University of Zagreb, Faculty of Humanities and Social Sciences, 2020. https://urn.nsk.hr/urn:nbn:hr:131:817502

Kovačević, M. (2020). 'Mechanisms of World Creation in the American Video Game Industry', Master's thesis, University of Zagreb, Faculty of Humanities and Social Sciences, accessed 08 December 2021, https://urn.nsk.hr/urn:nbn:hr:131:817502

Kovačević M. Mechanisms of World Creation in the American Video Game Industry [Master's thesis]. Zagreb: University of Zagreb, Faculty of Humanities and Social Sciences; 2020 [cited 2021 December 08] Available at: https://urn.nsk.hr/urn:nbn:hr:131:817502

M. Kovačević, "Mechanisms of World Creation in the American Video Game Industry", Master's thesis, University of Zagreb, Faculty of Humanities and Social Sciences, Zagreb, 2020. Available at: https://urn.nsk.hr/urn:nbn:hr:131:817502

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