University of Zagreb Faculty of Humanities and Social Sciences Department of English language and literature
Cite this document
Kovačević, M. (2020). Mechanisms of World Creation in the American Video Game Industry (Master's thesis). Zagreb: University of Zagreb, Faculty of Humanities and Social Sciences. Retrieved from https://urn.nsk.hr/urn:nbn:hr:131:817502
Kovačević, Matej. "Mechanisms of World Creation in the American Video Game Industry." Master's thesis, University of Zagreb, Faculty of Humanities and Social Sciences, 2020. https://urn.nsk.hr/urn:nbn:hr:131:817502
Kovačević, Matej. "Mechanisms of World Creation in the American Video Game Industry." Master's thesis, University of Zagreb, Faculty of Humanities and Social Sciences, 2020. https://urn.nsk.hr/urn:nbn:hr:131:817502
Kovačević, M. (2020). 'Mechanisms of World Creation in the American Video Game Industry', Master's thesis, University of Zagreb, Faculty of Humanities and Social Sciences, accessed 17 September 2024, https://urn.nsk.hr/urn:nbn:hr:131:817502
Kovačević M. Mechanisms of World Creation in the American Video Game Industry [Master's thesis]. Zagreb: University of Zagreb, Faculty of Humanities and Social Sciences; 2020 [cited 2024 September 17] Available at: https://urn.nsk.hr/urn:nbn:hr:131:817502
M. Kovačević, "Mechanisms of World Creation in the American Video Game Industry", Master's thesis, University of Zagreb, Faculty of Humanities and Social Sciences, Zagreb, 2020. Available at: https://urn.nsk.hr/urn:nbn:hr:131:817502